    // JavaScript to interpolate random images into a page.
    var ic = 3;     // Number of alternative images
    var xoxo3 = new Array(ic);  // Array to hold filenames

xoxo3[0] = "images/front14.jpg";
xoxo3[1] = "images/front15.jpg";
xoxo3[2] = "images/front16.jpg";


function pickRandom(range) {
if (Math.random)
return Math.round(Math.random() * (range-1));
else {
var now = new Date();
return (now.getTime() / 1000) % range;
}
}
// Write out an IMG tag, using a randomly-chosen image name.
var choice3 = pickRandom(ic);